Let's Partner up!
Bring smart bots into your games!
Hey Game Studios and Developers!
We’re excited to share some news: we’re looking to team up with a few small studios to bring machine learning bots into your games. This is a win-win scenario—you get to experiment with real ML agents in your game(s), and while we train the bots we’ll get to improve our pipeline.


What’s in It for You?

1. The Bots You’ve Always Wanted


Imagine having bots that actually play your game and learn as they go. No more scripted, predictable behaviors, and no more sweating over coding them! We’re offering to build these bots for your game, and they’ll adapt and evolve as they play—just like real players! We can work with you to expose the settings and features you need.


2. No Upfront Costs or Commitments


No catch here. We’re not asking for any money upfront or long-term commitment. Our goal is to turn you into customers, but for now we want to show you what we can do while we smooth out our pipeline and speed up the process.While we expect some amount of coordination, collaboration, and feedback, our agents run separate from any game loop, so you don’t have to change your development trajectory or abandon your existing bots. Right now, it’s all about partnering up and seeing what we can create together.


3. We’ll Handle Most of the Heavy Lifting


We’ll make sure to keep things simple on your side. We need a headless client build, or equivalent. We will have a plugin soon, but until then, we just need a special game build that includes IO, networking if applicable, and outputs game data in a format we can use or translate to the bots. We’ll handle all the tricky machine-learning stuff on our end, and hold your hand for integration, and deployment.



What We’re Looking For
Player Base: A game with around 500-1,000 active players.

Game Type: We’re starting with top-down or third-person games.

Game Engine: Unity is our focus for now.
How It Works:
To get started, we’ll need a headless client build from you that includes:
Action Outlets: Input controls that our bots can use to play.
We can translate AI output into whatever software defined controller
Environment Observations: A way for the bots to ‘see’ what’s happening in the game world.

This could mean tiling each frame with some identifying information about each tile - machine vision is not on our menu yet, but we ARE working on it!
We'll work closely with you to figure out exactly what’s needed, we are gamers and developers too, and understand the critical importance of nuances of your game. We can make bots that learn to play with those nuances. Our goal is to keep this process as smooth as possible, so it won’t interfere with your main development work, nor your existing solutions.

Let’s set up a quick chat to go over how we can make this happen!
Join us!
Spend your time developing instead of scripting behavior!
We want to simplify the process of putting smart bots into video games. Eventually, we want our bots to play any game, but for now, we’re starting with specific genres to build out our behavior modules. If your game isn’t a match just yet, hang tight—we’re planning to expand soon!

If this sounds like something you’d like to explore, let’s talk! We’d love to see how we can work together to build something awesome.

Are you making a game, or are you thinking about making one? We want to hear from you!

Please reach out to us at info@true-bots.com and let’s work together to make games better.

Stay tuned for more updates!

THE VISION ARRIVES

True innovation lies not in replacing players, but in enhancing the gaming experience for everyone. At True Bots, we’re not just building AI – we’re creating seamless connections, bridging gaps, and shaping the future of interactive entertainment.
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